levels.register_basic('brick_0', 'Brick 0', 'hard')
levels.register_basic('brick_1', 'Brick 1', 'hard')
levels.register_basic('brick_2', 'Brick 2', 'hard')
levels.register_basic('brick_3', 'Brick 3', 'hard')
levels.register_basic('brick_4', 'Brick 4', 'hard')
levels.register_basic('brick_5', 'Brick 5', 'hard')
levels.register_basic('brick_6', 'Brick 6', 'hard')
levels.register_basic('brick_7', 'Brick 7', 'hard')
levels.register_basic('brick_8', 'Brick 8', 'hard')
levels.register_basic('brick_9', 'Brick 9', 'hard')
levels.register_basic('brick_10', 'Brick 10', 'hard')
levels.register_basic('brick_11', 'Brick 11', 'hard')
levels.register_basic('brick_12', 'Brick 12', 'hard')
levels.register_basic('brick_13', 'Brick 13', 'hard')
levels.register_basic('brick_14', 'Brick 14', 'hard')

levels.register_basic('concrete_0', 'Concrete', 'hard')
levels.register_basic('concrete_1', 'Concrete', 'hard')
levels.register_basic('concrete_2', 'Concrete', 'hard')
levels.register_basic('concrete_3', 'Concrete', 'hard')
levels.register_basic('concrete_4', 'Concrete Cracked', 'hard')

levels.register_basic('marble_0', 'Marble', 'hard')
levels.register_basic('marble_1', 'Marble', 'hard')
levels.register_basic('marble_2', 'Marble', 'hard')

levels.register_basic('quartz_0', 'Quartz 0', 'hard')
levels.register_basic('quartz_1', 'Quartz 1', 'hard')

levels.register_basic('slate_tile', 'Slate Tile', 'hard')

levels.register_basic('stone_0', 'Stone', 'hard')
levels.register_basic('stone_1', 'Stone', 'hard')
levels.register_basic('stone_2', 'Stone', 'hard')
levels.register_basic('stone_3', 'Stone', 'hard')
levels.register_basic('stone_4', 'Stone', 'hard')
levels.register_basic('stone_5', 'Stone', 'hard')
levels.register_basic('stone_6', 'Stone', 'hard')
levels.register_basic('stone_7', 'Stone', 'hard')
levels.register_basic('stone_8', 'Stone (Adakite)', 'hard')
levels.register_basic('stone_9', 'Stone', 'hard')
levels.register_basic('stone_10', 'Stone', 'hard')
levels.register_basic('stone_11', 'Stone (Adakite)', 'hard')
levels.register_basic('stone_12', 'Stone (Andesite)', 'hard')
levels.register_basic('stone_13', 'Blue Granite Chips', 'hard')
levels.register_basic('stone_14', 'Mossy Stone', 'hard')
levels.register_basic('stone_15', 'Mossy Stone', 'hard')
levels.register_basic('stone_16', 'Mossy Stone', 'hard')
levels.register_basic('stone_17', 'Mossy Stone', 'hard')
levels.register_basic('stone_18', 'Mossy Stone', 'hard')
levels.register_basic('stone_19', 'Mossy Stone', 'hard')

levels.register_basic('stone_tile_0', 'Stone 0', 'hard')
levels.register_basic('stone_tile_1', 'Stone 1', 'hard')
levels.register_basic('stone_tile_2', 'Stone 2', 'hard')
